Projects, Units, and Webquests
Overview
Listed below are several units of study that have been offered to Riverbend EL students. Most of the units integrate several disciplines, technologies, and learning styles. However, I have catagorized them into these broad Categories:

Thinking SkillsLanguage ArtsScience, Technology, Engineering, and MathematicsSocial Studies, Art and Music

Please note: The 2007-2012 JSD Extended Learning Plan has a more clear expectation that pull-out classes "are intended to supplement and extend general education instruction". We are in the process of modifying units to closely align with the JSD curricula. Not all of the units listed below will meet that new criteria.

Thinking Skills
Talent Development and Search (TaDS)

All students in kindergarten and first grade are presented whole group lessons targeting one or more of the behaviors on the Kingore Observation Inventory (KOI).  EL and classroom teachers work together to identify students with advanced language, analytical thinking, meaning motivated, perspective, sense of humor, sensitivity, and/or accelerated learning for GT referral.

Prerequisites: ALL kindergarten and first and second grade students are served. 

Duration:  Weekly or bi-weekly 30-minute sessions.

Typical lesson: Primary Education Thinking Skills,

Think Tank

Working in small groups, students use creative problem-solving to invent and develop new products and solutions.

Prerequisites: EL placement, or teacher recommendation.

Duration: About 15 40-minute sessions

Odyssey of the Mind Students apply their creativity to solve problems that range from building mechanical devices to presenting their own interpretation of literary classics.
Future Problem Solving Future Problem Solving

Students use critical thinking and creative problem solving. General introduction to the process.

Language Arts
Battle of the Books

Students read 15 pre-selected books prior to the building battle in January.  Third and fourth graders have one reading list, fifth graders have a different list.

Prerequisites:  EL placement or teacher recommendation.  Competition open to ALL students who have read the books.

Duration: Students need to be reading one book per week for the 15 weeks prior to the building competition.

Junior Great Books Junior Great Books

Students read and explore short stories and excerpts from literature. Students learn to take notes as they read, look at important words and passages, and share their questions and ideas about each story during shared inquiry discussions.  Students will also write as a means to assist their own thinking about a story’s characters and themes through essays and creative writing projects.

Junior Great Books is offered at the first, second, third, fourth and fifth grade levels.

Prerequisites:  EL placement or teacher recommendation

Duration: One weekly 40 minute block for shared inquiry discussion, plus up to 40 minutes reading & note taking, and 40 minutes writing weekly.  24 stories at each grade level; new students welcome every six weeks (?)

King Lexicon Dictionaries
King Lexicon Dictionaries

Developing dictionary skills and creating personal dictionaries. (Third grade)

An exciting simulation of medieval life in which students learn dictionary skills. Using their dictionaries, students complete individual and team tasks, earning points to navigate around King Lexicon’s Puzzle map and crossword clues to fill in the blanks.

Rhyme Square

A simulation of a journey through a land of nursery rhymes in which students experience cooperative learning and an integrated curriculum.

RiverZine

RiverZine

Riverzine Writers

Students will learn how to write newspaper articles, including topic selection, research, including interviewing skills, drafting, self and peer revision and editing, formatting, as well as dabbling in digital photography as needed.

Prerequisites:  Ability to write complete sentences and paragraphs.  Ability to work independently (making and keeping interview appointments).  Touch typing required for fourth and fifth grade.

Duration: One or more 40 minute block weekly.  Students will need to do some of their interviewing at other times.  New writers accepted at the beginning of each trimester.

Riverzine Editors

Students will learn how a newspaper is put together, including prioritizing article assignments, helping students edit their work, laying out the paper, publishing and distributing the paper.  Students will learn how to set and meet goals.

Prerequisites: Successful participation as a school newspaper writer.  Good cooperative work skills, and developing leadership skills helpful.

Duration:  One or more 40 minute block weekly, plus independent work time.

Pet Gazette

A simulation in which students design a magazine for young pet owners.

Spelling Wizards An adventure simulation using spelling and language arts skills. For EL students in grade three. To be completed prior to the building spelling bee.
Science, Technology, Engineering, and Mathematics (STEM)

Athenian Secret

A simulation of a Greek treasure hunt requiring fundamental arithmetic operations, logic, and problem solving.  Otherwise, similar to Math Quest.

Continental Math League Primary CML

Students use problem-solving strategies to solve challenging math problems.  Students are assigned six problems per week, to work on in class and/or at home.  Problems are reviewed and solutions discussed weekly.  Problems are from previous 2nd and 3rd grade CML quizzes. 

Prerequisites: Completion of “Problem Solving Strategies”, EL placement, or teacher recommendation. Open to students in second and third grade.

Duration:  About 20 weekly 40-minute review sessions, plus 1.5 hours per week of homework.

Intermediate CML

Students use problem-solving strategies to solve challenging math problems.  Students are assigned six problems per week, to work on in class and/or at home.  Problems are reviewed and solutions discussed weekly. Problems are from previous 4th, 5th and 6th grade CML quizzes. 

Prerequisites: Completion of “Problem Solving Strategies”, Primary CML, EL placement, or teacher recommendation.  Open to students in fourth and fifth grade.

Duration:  About 20 weekly 40-minute review sessions, plus 1.5 hours per week of homework. 

Game Factory

Students learn about probability and then develop their own game using probability.

Prerequisites: EL placement, or teacher recommendation.  Open to students in second or third grade.

Duration:  About 10 to 20 40-minute sessions, plus research and interviewing outside class time.

Jason Project XI: Going to Extremes

An exciting, interdisciplinary multimedia research expedition that will explore the geography, climate, biology, history, geology, culture, and literature of the northern and southern limits of our planet and beyond (includes Alaska).

Jason Project XII: Hawaii

A multimedia research expedition to explore the geologic, climatic, biologic, and cultural elements of Hawai’i’s unique island ecosystem

Microcosmos: Exploring Microbial Space

Students take “microtrecks” through inner space to learn about microbiology.  Lots of hands-on exploration using microscopes.

Prerequisites: EL placement, or teacher recommendation.  Open to students in grade three-five.

Duration: Varies. 

Developed by Boston University School of Education, Dr. Zook, Ed.

Math Quest: Problem Solving Strategies

Using an adventure simulation focusing on math problem solving called Math Quest, Students will learn and practice strategies needed to solve Continental Math League problems.

Prerequisites:  EL placement or teacher recommendation.  Basic reading skills and grade appropriate math skills very helpful. 

Duration:  Approximately Seven 40 minute sessions.

Million Dollar Project Million Dollar Project

Students research and prepare PowerPoint presentations and Excel spreadsheets explaining how they would spend one million dollars to make Juneau a better place. (Fifth grade math)

Neighborhood Home Design Storyline Storyline: Neighborhood Home Design

Students research careers, financing and designing a new home, and build model homes for a class neighborhood. (Fourth grade)

Prerequisites:  Understanding of area and perimeter. EL placement, or teacher recommendation.  Open to fourth grade students.

Duration: About 10 to 20 40-minute sessions. 

Robotics I

Using Lego Robotics Invention materials,  students design and build simple robots to complete prescribed tasks.  Students learn about simple machines, gears, Logo programming, working in teams, and creative problem solving.

Prerequisites: EL placement, or teacher recommendation. Priority placement for fifth grade students who have not yet worked with Lego Logo.

Duration:

Robotics II: FIRST Lego Logo League Students will use the robotics and problem-solving skills they acquired in Robotics I as they challenge themselves in a competition setting.

Prerequisites: EL placement, or teacher recommendation.  Students need to have successfully completed Robotics I to participate in Robotics II.

Duration: September to mid-November

Simple Machines

Using Simple Machines WebQuest and/or the Interact “Mysterious Machine”, students will learn how machines work and what they do.

Prerequisites: EL placement, or teacher recommendation. Offered to students in second or third grade.

Duration: Several 40 minute sessions, plus more frequent sessions in the spring.

Simple Machines by Betty Nelson (Auke Bay EL Teacher), modified by Sheryl Wittig, Riverbend. (Third grade)

Southeast Alaska Ecology Storyline

(Fish Farming or Frogs and Toads)

Students learn critical thinking and creative problem-solving (a simplified version of Future Problem Solving) as they work through a science simulation.

Prerequisites: EL placement, or teacher recommendation.  Strong reading skills helpful. Required for all EL students in grades four or five.  Course offered 2005-06 and alternating years.

Duration: About 20 40-minute sessions.

StocksQuest

Students learn about economics and investing in a realistic global stock market simulation.  Students are given $100,000 (not real money!!!) to invest and trade on an interactive web based game.  Can be an individual or group competition.

Prerequisites: EL placement, or teacher recommendation.  Open to students in fifth grade.

Duration:  About 5-15 40 minute sessions, plus trading time throughout the school year.

A Year Abroad (Storyline)

An alternative to the Million Dollar Project, in this storyline students are college students deciding how to spend a year abroad that will help the most people.

Prerequisites: EL placement, or teacher recommendation.  Open to students in fifth grade.

Duration:  About 10 to 20 40-minute sessions, plus research and interviewing outside class time.

Social Studies, Art, and Music
Apple Valley School

A simulation of pioneer life in a one-room schoolhouse during the last half of the 19th century.

Duration: Ten 40-minute sessions

Caravans: U.S. & World Geography Students study United States and world geography while participating in an adventurous Interact simulation.

Prerequisites: EL placement, or teacher recommendation.  Open to students in fourth and fifth grade.

Duration: About 10 40-minute sessions.

Heritage Students learn about U.S. geography and history in this adventure travel simulation.
Mapping the World by Heart

Students learn about maps and world geography as the create their own maps of the world.

Prerequisites: EL placement, or teacher recommendation.  Open to students in fourth and fifth grade.

Duration: Weekly 40 minute sessions, plus more frequent sessions in the spring.

Mayan Quest Mayan Quest by Betty Nelson (Auke Bay EL Teacher)

http://www.jsd.k12.ak.us/ab/el/mayanquest/mayahome.html

Music Theme Park You and your team have been elected by the mayor of the city to be the designers for the new music theme park. As a class, we must choose at least 5 "lands", each representing a different style or age of music. Your team will research, design, and create a model or blueprint of your section of the theme park. For each age or style of music, your design should include the following: An entry way into your "land" that establishes the historical time period of the music. A selection of background music to be played throughout your "land." Entertainers that look and act like the musicians of your chosen time period or style of music. A restaurant or snack bar that features the type of food that was popular during this time period. Theme park rides and games that use the ideas, people, and events from your chosen age or style of music.

Pilgrims

An Interact simulation of the first year at Plymoth Colony.  Students get a closer look at the struggle that was part of everyday life in Plymouth Colony.  Students vicariously experience the hardships of life in the New World as they make decisions and face consequences just as the Pilgrims did nearly 400 years ago.

Prerequisites: EL placement, or teacher recommendation.

Duration: Nine 40-minute sessions.

Sheryl Hall Wittig ~ Page last updated on Sunday, September 16, 2007.